I have a couple of lamps, radio etc. (powersupply via SonOFF Basic, S20, S26 and SonOFF RF).
And I use a scene for "Entering the room" (which executes POWER ON for some of these items)
and a second one for "Leaving the room" (this one shuts down all my devices).
Both actions are triggered by one 433MHz Wall-mounted Switch (ON/OFF).
But to the bridge this switch pretends to be an ALARM.
The problem is, that my Switch is a double-Switch: a left half with ON/OFF and a right half with ON/OFF.
And so the full bridge is occupied by this single Switch.... :-(
...because the Bridge only can manage up to four alarms.
Today a third SonOFF RF Bridge arrived and so I tried to define one side of my switch as an Curtain:
ON/OFF as usual, STOP ignored/unused.
But in this case I can't use it as a trigger to my scene any more.
Why isn't it possible to use Curtain-Buttons as a trigger in a scene???
Kater Garfield
I have a couple of lamps, radio etc. (powersupply via SonOFF Basic, S20, S26 and SonOFF RF).
And I use a scene for "Entering the room" (which executes POWER ON for some of these items)
and a second one for "Leaving the room" (this one shuts down all my devices).
Both actions are triggered by one 433MHz Wall-mounted Switch (ON/OFF).
But to the bridge this switch pretends to be an ALARM.
The problem is, that my Switch is a double-Switch: a left half with ON/OFF and a right half with ON/OFF.
And so the full bridge is occupied by this single Switch.... :-(
...because the Bridge only can manage up to four alarms.
Today a third SonOFF RF Bridge arrived and so I tried to define one side of my switch as an Curtain:
ON/OFF as usual, STOP ignored/unused.
But in this case I can't use it as a trigger to my scene any more.
Why isn't it possible to use Curtain-Buttons as a trigger in a scene???
2 people like this idea